Friday, July 25, 2008
Sunday, July 6, 2008
I don't consider myself a character designer. But I'd like to think my design skills are evolving along with my animation skills. When I (rarely) take a stab at character design , I tend to draw my characters in a style conducive to the way I'd like to see them animated. Which I guess... anyone would do. However, I'd often like to see my characters running around jumping off of walls and doing back flips and stuff, which is why they've usually got tiny bodies, and large heads, hands and feet.
That, and, as much as I hate to admit it, I do draw some inspiration from Tetsuya Nomura, the master of body contortion. The second you see me drawing zippers on a character's hat, however, feel free to punch me in the face.